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b*nQ Label Contest

Darrin Rose's Winning Entry

November 21st, 2007 - Winner Selected!

With all the wonderful entries submitted for the b*nQ Label Contest, it was no easy task for author Ken Siders to select just a single entry to grace the b*nQ cartridge and manual. But after much deliberation, Ken came to a decision and selected Darrin Rose's third submission, shown to the left, as the winning entry. For his winning label design, Darrin Rose will receive a $50 gift certificate in the AtariAge Store, as well as a copy of b*nQ once it is availalbe for purchase.

Congratulations to Darrin Rose and to all the participants who took the time to enter the contest and show off their talents! You can view all 45 submissions below and discuss the contest (and results!) with other AtariAge visitors in our Contests Forum.

Ken Siders has been hard at work creating his next Atari 7800 homebrew masterpiece: b*nQ! Fans of the classic arcade game Q*bert will immediately recognize the origins of b*nQ, and Ken has done an amazing job of bringing it to life on the 7800. If only more games of this caliber were released for the 7800 "back in the day", the system may have had a longer shelf life! This is Ken's second release for the Atari 7800--his first, Beef Drop, is a dead-on port of the popular arcade game Burgertime and has been very popular with 7800 fans.

In b*nQ you play an odd looking orange character whose goal is to jump around a pyramid made of colored cubes and transform the top of each cube into the specified color. Sounds simple enough, except that the pyramid is fraught with peril! You must avoid the various purple creatures and objects that drop from the top of the pyramid, and you must also be careful not to accidentally jump off the side of the pyramid into the abyss below! On each side of the pyramid is a disc that you can jump onto for a quick escape, but they can only be used once each per level. Besides the purple objects and enemies, there are green creatures and objects that you do want to capture if you are able. How many pyramids can you clear?

b*nQ
b*nQ

AtariAge and Ken Siders are sponsoring a contest to create original artwork for b*nQ. This label artwork will appear on all copies of b*nQ, which will be released at the beginning of December in the AtariAge Store. This artwork will also be featured on the cover of the manual created for b*nQ. The existence of b*nQ was revealed on April 1st, 2005 as an April Fool's joke to make people believe a long-lost Q*bert prototype had been discovered for the 7800. Two days later we revealed that this was in fact a new homebrew game being written by Ken Siders, who had already made significant progress on the game at that point. You can learn more about the game's development by reading about it in our Atari 7800 Forum.

If you'd like to try the game out before beginning on your label masterpiece, you may download the latest publicly available version here.

b*nQ
b*nQ

The winner of the contest will receive a copy of b*nQ in cartridge form, featuring their winning label design. The winner will also receive a $50 gift certificate in the AtariAge Store. The contest will run until 11:59pm (EST), Sunday, November 4th, 2007 and all submissions must be received by this time! After the contest has ended, Ken Siders will select one of the entries as the label to be used for b*nQ.

How to Enter

Both a main label and an end label must be included with your submission. For your label to be considered, please understand these guidelines and conditions. Any questions may be directed to [email protected]:

Main Label - There are no restrictions for the artwork or layout for the main label, so you are free to create anything your imagination (and artistic skills) can conjure up. Please keep in mind that this artwork will also appear in the manual created for b*nQ.
 
End Label Text - The end label must contain the game's title, b*nQ.
 
Main Label Text - The following text should appear on the main label:
  • b*nQ
  • Copyright © 2007 Ken Siders
Clearly Legible Text - All text on the label must be clearly legible at the size the label will be printed (see below for actual dimensions). Please keep this important consideration in mind while you are designing your label.
 
Multiple Submissions - While we will gladly accept multiple submissions, we ask that each label be unique from your any previous submissions in some significant fashion. We reserve the right to reject labels that differ only in color or some other minor attribute from previous entries. We will gladly replace previous submissions with new entries if you so request.
 
Use of Copyrighted Images - If you use any copyrighted images, you must seek permission from the copyright holder before using that image as part of your label. Likewise, any labels that use artwork from a previously submitted label will be rejected.
 
Permission to Reprint - By submitting an entry (or entries) to this contest, you agree to allow AtariAge and/or Ken Siders to reproduce your submission(s) without your having to grant permission or receiving compensation for the right to do so.

Labels should be saved in a non-lossy image format such as PNG, TIFF, PCX, or BMP. If you need to save your image using JPEG for some reason, please use a minimal amount of compression. In order for the label to look good when printed, it should be saved at 200dpi or better. If you are concerned about large file sizes you can drop us a line before mailing the file, but generally anything under 10MB will not be a problem.

Please take care to make sure your label is proportioned correctly. You may download these graphics to assist in this effort:

Please do not send your labels already attached to these templates, they are provided only to help you properly frame your label. We will shrink and crop your label to the correct size and place it on the templates for inclusion on this page where others may view them. The original, high-resolution submissions will be sent to Bob Montgomery when the contest is complete.

Actual label sizes when printed are 2 3/4" x 3 3/8" for the main label and 2 3/4" x 9/16" for the end label. If you have artwork that goes to the edge of the label, you will also need a 1/4" bleed around the edges. This bleed isn't necessary for the contest, but if your label design is chosen as the winner it will be necessary in order to print the label.

Label submissions and questions about the contest must be sent to [email protected]. We will post submissions publicly on this page as we receive them. The contest may also be discussed in our Contests Forum. For some inspiration, you can view some of the many labels submitted in previous label contests:

 
  • Elevators Amiss Label Contest
  • Rainbow Invaders Label Contest
  •        
  • Medieval Mayhem Label Contest
  • Backfire Label Contest
  •  
  • Strat-O-Gems Deluxe Label Contest
  • Climber 5 Label Contest Page
  •  
  • Go Fish! Label Contest
  • Qb Label Contest Page
  • Man Goes Down Label Contest
  • Gunfight Label Contest Page
  • Ultra SCSIcide Label Contest
  • Mental Kombat Label Contest Page
  • Krokodile Cartridge Label Contest

  • Remember, the contest ends at 11:59pm (EST), Sunday, November 4th, 2007!

    Submissions

    Click on any image for a larger version. Click on Submitter or Date Submitted to sort by either. Click again to reverse sort.

    LabelSubmitter EntryDate Submitted
    Bryan Garcia210/27/2007
    Bryce Foreman110/27/2007
    Darrin Rose110/25/2007
    Darrin Rose210/26/2007
    Darrin Rose310/30/2007
    David Torres110/28/2007
    Dustin Ferguson110/23/2007
    Dustin Ferguson210/23/2007
    Eric Rushford110/28/2007
    Fender Edwards110/28/2007
    Gray West110/19/2007
    Hernán Callo111/4/2007
    Hernán Callo211/4/2007
    Hernán Callo311/4/2007
    Hernán Callo411/4/2007
    Hernán Callo511/4/2007
    Hernán Callo611/4/2007
    Hernán Callo711/4/2007
    Korey Traynor110/25/2007
    Korey Traynor210/25/2007
    Korey Traynor311/4/2007
    Michael D'Onofrio111/4/2007
    Nathan Strum110/16/2007
    Nathan Strum210/26/2007
    Nathan Strum310/26/2007
    Nathan Strum410/26/2007
    Nathan Strum510/26/2007
    Nathan Strum610/26/2007
    Renato Brito110/18/2007
    Renato Brito210/19/2007
    Renato Brito310/21/2007
    Renato Brito410/21/2007
    Renato Brito510/21/2007
    Renato Brito610/26/2007
    Renato Brito710/26/2007
    Thomas Shahan110/16/2007
    Thomas Shahan210/17/2007
    Thomas Shahan310/23/2007
    Thomas Shahan410/27/2007
    Thomas Shahan510/29/2007
    Will Luton110/27/2007
    Will Luton210/27/2007
    Will Luton310/27/2007
    Will Luton410/27/2007
    ZereoX110/14/2007