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STAR WARS: THE ARCADE GAME
BY PARKER BROS.
OBJECT
To score as many points as possible by destroying a relentless swarm
of IMPERIAL TIE FIGHTERS, a barrage of deadly fireballs, and a maze
of sinister laser towers before finally blasting the infamous DEATH
STAR from existence.
SETTING THE CONSOLE CONTROLS
1. Place the cartridge firmly into the cartridge slot at the top of
the Atari 5200 unit.
2. Press the ON/OFF switch to ON.
3. Then, choose WAVE (difficulty level) 1, 2, or 3 by pressing the
corresponding number on the joystick keypad.
4. Press the START button or the Fire buttons on the joystick
controller to begin playing.
THE JOYSTICK CONTROLLER
Because this is a one-player game, plug the joystick controller into
the jack labelled "1." The joystick operates like the flight controls
of an X-WING FIGHTER. To gain altitude (fly upwards), pull BACKWARDS
on the joystick. To dive (fly downwards), push FORWARDS on the
joystick. To fly right or left, simply move the joystick in those
directions. Press the lower Fire buttons on either side of the
joystick controller to fire your PROTON TORPEDOES. Holding down the
Fire buttons will not produce rapid fire succession.
PAUSE FEATURE
At any time during the game, you may "freeze" the action on the
screen by pressing the PAUSE button on the joystick controller. To
begin the action again, simply press the PAUSE button or the Fire
buttons.
PLAYING
In this game, there are increasing WAVES of difficulty. Each WAVE
features 3 Rounds (except for WAVE 1). The rounds involve: (1)
destroying fireballs and shooting down TIE FIGHTERS patrolling the
DEATH STAR, (2) blasting fireballs and the tops off of LASER TOWERS
along the surface of the DEATH STAR, and (3) destroying fireballs
while avoiding CATWALKS in the DEATH STAR's EQUATORIAL TRENCH. It is
in this last round that you must also hit the MAIN REACTOR PORT on
the floor of the TRENCH with a PROTON TORPEDO to destroy the DEATH
STAR completely!
You'll begin the game at WAVE 1, Round 1 with 9 energy shields. Each
time you successfully complete a WAVE, you'll automatically advance
to the next and more difficult one with your remaining number of
energy shields--plus 3 additional energy shields (NOTE: the maximum
number of energy shields you can have at one time is 9). When you
lose all 9 energy shields, and are hit by a fireball, tower, or
CATWALK, the game ends and you must begin again. MAY THE FORCE BE
WITH YOU(tm).
SHOOTING IMPERIAL TIE FIGHTERS
Round #1
The IMPERIAL FLEET approaches! Their mission--to protect the DEATH
STAR at all costs. These TIE FIGHTERS are armed with deadly
fireballs. It's up to you to blast as many TIE FIGHTERS and fireballs
as possible in order to gain the most points. Each time a fireball
impacts your ship, you lose 1 energy shield. Survive this round and
advance to the next one with your remaining number of energy shields.
BLASTING LASER TOWERS
Round #2
You've made it past the IMPERIAL FLEET and now you're streaking
across the surface of the DEATH STAR. Suddenly, you're caught in a
maze of sinister-looking LASER TOWERS that rise into the darkness of
space. You'll have to do some fancy flying if you're to avoid hitting
them with your X-WING FIGHTER. Set your sights on the tops of these
towers as you fly by and try to blast them with your TORPEDOES. For
each tower top you hit, you gain extra points. And by the way, keep
an eye open for those deadly fireballs. They're still out there (and
after your ship)! Destroy them for extra points, too. Each time a
fireball hits your ship, or you hit a tower, you lose 1 energy
shield. Survive this round and advance to the next one with your
remaining number of energy shields.
SURVIVING THE EQUATORIAL TRENCH
Round #3
Beyond the LASER TOWERS lies the DEATH STAR's EQUATORIAL TRENCH. Once
you're in it, get ready to fly like you've never flown before! As if
the attacking fireballs aren't enough, there are all sorts of
CATWALKS to avoid as you speed through this narrow passageway. Fly
over, under, and around them--just don't hit them. Each time you do,
or if you're hit by a fireball, you lose and energy shield. Destroy
fireballs along the way for extra points, or, better yet, USE THE
FORCE(tm).
When you've made it past all these CATWALKS, keep an eye on the
TRENCH's floor. When you see the MAIN REACTOR PORT, let the PROTON
TORPEDOES fly. Make a direct hit and DEATH STAR explodes! The REBEL
BASE is once again safe from the forces of the EMPIRE. Survive this
round and advance to the next WAVE with your remaining number of
energy shields--plus bonus shields.
END OF WAVE
Each WAVE ends when you successfully complete all 3 rounds.
WAVE SELECTION & PROGRESSION
After turning the game ON, you may select WAVES 1 through 3 to begin
playing by pressing the corresponding number on the joystick keypad.
The WAVE number will appear in the upper, right-hand side of the
screen. You cannot select WAVES 4 and up; you must survive WAVE 3 to
advance to WAVE 4, and so on.
WAVE # ACTION
1 EASY
No Round #2
No CATWALKS in EQUATORIAL TRENCH
2 MEDIUM
Round #2 begins
No CATWALKS in EQUATORIAL TRENCH
3 & up HARD
CATWALKS
END OF GAME
The game ends when you run out of ENERGY SHIELDS and are hit by a
fireball, tower, or CATWALK. To play again, press the RESET button.
Then, follow the steps described in the SETTING THE CONSOLE CONTROLS
section to begin playing.
SCORING
Destroying:
TIE FIGHTERS....................1,000 points
Fireballs..........................33 points
Laser Tower Tops:
200 points are earned for destroying the first Laser
Tower top. Thereafter, each subsequent Tower top is
worth an additional 200 points.
EXAMPLE: the first Tower top destroyed is worth 200
points. The second Tower top destroyed is worth 400
points, and so on.
Destroying all Laser Tower tops...50,000 bonus points
Bonus Points and Energy Shields for Destroying the Death Star
The number of bonus points earned for destroying the
DEATH STAR depends upon the WAVE number at
which you begin the game.
Start on WAVE 1
Wave Bonus
1-3....................................10,000
4-5....................................65,000
6 & up................................150,000
Start on WAVE 2
Wave Bonus
2-5....................................65,000
6 & up................................150,000
Start on WAVE 3
Wave Bonus
3 & up................................150,000
Whenever you destroy the DEATH STAR, you'll earn
5,000 points for each remaining energy shield--plus
3 bonus shields.
BONUS POINTS USING THE FORCE
Depending upon which WAVE you are playing, you will
earn bonus points when you destroy the DEATH STAR
using THE FORCE.
Wave Bonus
1..........................................5,000
2.........................................10,000
3.........................................15,000
4.........................................25,000
5.........................................50,000
6 & up...................................100,000
(tm) & (c) 1984 Lucasfilm Ltd. (LFL). All rights reserved.
Trademarks of Lucasfilm Ltd. (LFL) used by Parker Brothers, a
division of CPG Products Corp., under authorization.
Rules (c) 1984 Parker Brothers, Beverly, MA 01915. Printed in U.S.A.
END
Typed by T.J. Rappel
for Atari Gaming Headquarters
Used with permission from Atari Gaming Headquarters
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