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Tips, Cheats, and Easter EggsSolaris All Must Pay | Stop at every accessible enemy planet along the way. You'll get an extra life for rescuing all of the trapped good guys and blowing up the planet, and you need all the lives you can get for this trip. |
An Advantageous Feature | The planets that fly at you after a battle's been completed simply suck your fuel upon collision. To save time, use the righthand joystick, simply pressing the fire button to return to the map screen instead of waiting for the game to return you there automatically. |
Beat the Game | There's a certain trail of quadrants (whole screens in the map mode, in other words) that you have to follow to find Solaris. From your starting quadrant, go west, north, west, north, east, east, east or north, north, east, east and south. (This is based on a map by Scott Stilphen that appeared in 2600 Connection #8.) |
Home Is Where The High Score Is | Stop at every reachable friendly planet to refuel, even if you don't think you need to yet. |
Time Those Shots | On any planet surface, dodging enemies is always easier than trying to shoot them. In a corridor, reserve your lone two simultaneously allowed shots for one bug-eyed baddie: The first shot can be timed to shoot his bullet, and the second will take out the alien himself. |
Wrap 'Em | The nastier aliens (Cobras, for instance) in the outer-space battles are easier to kill if you keep your ship moving constantly upward, holding it all the way to the left or right. The aliens get confused and keep wrapping below you. If you suddenly stop this movement and shoot at one, you'll get him before he gets you. But whether you place a successful shot or not, start moving in that weird manner again or someone will get a bead on you! |
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