Gauntlet
Table of Contents
The Power of Magic
Getting Started
Optional Game Controls
Playing the Game
Windows
Action Window
Statistics/Radar Window
Inventory Window
Movement and Combat
Items
Strategy
Scoring
The Power of Magic!
The old storyteller in the market square peers at you through rheumy eyes. You
have spent days here at the fair, mesmerized by his tales of the haunted castle
on a nearby mountain. The castle looms over your valley, ghostly spires rising
through the mist. Tales of frightening beasts and enchanted potions, ghosts,
ghouls and secret passageways have held you spellbound. But what fascinates you
most of all is the story of the enchanted gem which fell from the stars one
night to the base of the castle.
This happened many generations ago. Even at that time the castle was deserted.
The Star Gem landed in an explosion of fire that illuminated the countryside for
miles. And in the eerie light, loathsome creatures crept forth from the castle
and transported the bright treasure into the foul depths of the towered
fortress. All attempts to seek out the gem failed. The seekers were destroyed.
Your eyes closed, you shiver as you listen. Suddenly you jump, and your eyes
open wide. A bony hand grasps your shoulder. You stare into the eyes of the old
storyteller. "You have courage," he rasps. "All the others edge away when I tell
of the Star Gem, but not you. Do you have the courage to hear the reminder of
the tale?" You nod silently. "The creatures in the castle gain magical strength
from the Star Gem. Unless the gem is removed from the castle, the evil ones
within will soon have the strength to venture forth and destroy our world."
The old storyteller releases your shoulder, picks up his rucksack, and turns
away. He pauses on the edge of the market square and turns to face you. In his
ancient eyes you see a challenge...and a plea.
You must now take up the quest to rescue the Star Gem... and your world!
Getting Started
Gauntlet is a 40 level fantasy quest game for one to four players.
With your Lynx system off, insert the game card as described in the Lynx
Owner's Manual
Follow the instructions for Single Player or Multiplayer to start your system.
Single Player
Press ON. The Gauntlet opening screens appears, followed by the Character
Options menu. Press A or B to skip the introductory screens.
Note: To press a button, press and release quickly. To hold down a button,
hold the button down for at least one second. All game instructions assume a
lengthwise machine orientation.
Multiplayer
Each player must have a Gauntlet game card and an Atari Lynx. With all Lynx
systems switched off, follow the instructions in the Lynx Owner's Manual to
connect the Comlynx cable.
Synchronize your sundials and press ON. To successfully unite the machines,
switch on all machines at the same time. The machines must unite with the
mystical time frame (fifteen seconds.)
Do not despair if the machines do not unite within the time frame, for the
gods are merciful. Switch off the machines and try again.
Wait until all screens show the meteor screen. Then one player should press A
to go to the Character Options menu.
In Gauntlet you must choose a character to control during play. Press the
joypad right or left to scroll through the character choices. To select a
character, press A when the desired character appears on screen.
Note: Each character can only be selected once. For example, if one player
chooses the Pirate, the pirate character will disappear from the selection
screen of the other players.
Characters Speed Strength Missiles
Android 24 7 9
Valkyrie 40 3 5
Gunfighter 32 4 7
Nerd 26 2 4
Pirate 28 5 5
Punkrocker 29 5 6
Samurai 34 6 5
Wizard 28 3 8
Optional Game Controls
To enhance play, the following optional game controls allow you to modify the
display, and pause and restart the game:
To flip the screen 180 degrees and reverse the controls, press OPTION 2 and
PAUSE at the same time.
To pause the game press PAUSE. Repeat to resume play.
To return to the title screen and restart the game, press OPTION 1 and PAUSE.
To skip to a higher level, press OPTION 1 when level 1 appears on every
screen. This must be done before any player moves a character. You can choose
to start play at level 1, 5, 10, 15, or 20.
Playing the Game
The object of the game is to battle your way through slimes, spiders, ghosts,
and other deadly foes, and to rescue the Star Gem from the mysterious and deadly
castle.
You begin the game on the first level of the castle. Others levels may lead you
through dimension doors and into strange universes.
On every level you just pick up scrolls, potions, gold, keys, and food t help
you survive. On the final level you must find the Star Gem and discover its
secret.
Windows
The Gauntlet screen is divided into two sections: the Action window and the
Statistics/Radar/Inventory window.
Note: The image above shows only the Statistics/Radar option of the lower
screen.
Action Window
The Action window displays your character, objects and enemies encountered, and
the area you are currently exploring. If other characters are exploring the same
area, those characters will also appear in your Action window.
Statistics/Radar Window
The Statistics/Radar window is divided into two sections. When B is held down,
the Inventory window displays. (See Inventory Window.) Unless B is pressed, the
Radar section displays a detailed picture of what you are approaching. For
example, if you are near a big, mean, nasty, ugly monster, the window displays a
big, mean, nasty, ugly monster.
The window's statistics section displays the following:
Life Indicates your remaining life force. You begin the game with 20,000
life points. Getting hit by enemies (or fellow players!) causes your
character to flash and saps your life points. Your life points decrease
slowly even when you remain idle.
Finding and using food, some scrolls, and some potions increases your life
points.
If your life point tally reaches zero and you are not brought back to life
with a Revive scroll, your skeleton is doomed to guard the castle entrance
throughout eternity. If this seems too long a wait, you can simply restart
the game.
Speed Shows how fast your character can scoot out of the way of approaching
nasties. Speed points will never fall below your initial speed rating.
Using Speed scrolls or red potions will increase your speed rating.
Strength Indicates the strength of your character. Stronger characters
suffer less damage from enemy attacks, and can carry more items. Strength
points will never fall below your initial strength rating.
You can use Strength scrolls or blue potions to increase your strength
rating. The effect of a strength potion vanishes when you proceed to the
next level. The effects of the Strength scroll last the duration of the
game
Missiles Indicates how much damage your character's missiles inflict on the
enemy. Missile points will never fall below your initial missile rating.
You can use Shots scrolls or green potions to increase your character's
missile rating.
Inventory Window
You must hold down B to view the Inventory window. The right section of the
window displays your life rating and your Inventory. Press the joypad left or
right to scroll through your inventory
The left section of the window displays a detailed picture of each item as you
scroll through your inventory. Only the item displayed in this section can be
dropped or used.
Follow these instructions to view and use your inventory:
To scroll through your inventory, hold down B and press the joypad left or
right.
To use and item in your inventory, hold down B and press the joypad up.
To drop an item in your inventory, hold down B and press the joypad down.
For more information about picking up, using, and dropping items, see Items.
Movement and Combat
Use the following game controls to move your character and battle enemies:
Items
Move over an item to pick it up and add it to your inventory. You can also
purchase items from some computer terminals.
Some items, such as keys and gold, are automatically used in appropriate
situations. For other items, such as portions, scrolls, and apples, you must
select the Use option from the inventory window to invoke their magical powers
or useful properties.
Apples
Find and use apples to increase your life ratings.
The useful properties of food must be invoked before the food has any
effect on you life rating. (See Inventory window.) Green apples are worth
250 life points and red apples are worth 500 life points.
Keys
Keys open doors and card keys open laser doors. To use a key in your
inventory, walk up to a closed door. The door opens. The key disappears
from your inventory.
Potions
Most potions improve character statistics. The effect of these potions
vanish when you proceed to the next level.
Some potions increase your life rating by 1000 points. Others are
poisonous and will reduce your life rating. The effects of these potions
are permanent.
Scrolls
The magical properties of scrolls are more varied and more powerful than
potions. To invoke the effect of a scroll in your inventory, display the
scroll in your inventory screen and use it.
The names of each scroll is displayed on the inventory screen when you
scroll through your inventory. Refer to the following list for each
scroll's magical effect:
Revive brings your own character back to life. When your life rating is
telling you that you are probably not going to make it through your next
enemy encounter, bring your Revive scroll to the front of your inventory
list. When your character begins to spin in the throes of death, use the
scroll to revive your character. You must use the scroll before your
character stops spinning.
You can also use this scroll to bring a deceased comrade back into the
game. In multiplayer Gauntlet, you are teleported to limbo when your life
rating reaches zero. Until another character uses a Revive scroll to
revive you, your Action window displays the game action from the point of
view of another character. (Press A to change your point of view from one
character to another.)
Invis makes you invisible for 25 seconds.
Farsee allows you to view the entire level. Useful in finding your way out
of a tricky situation! You can use your joypad to move your character to
any part of the level. Press A to return to normal vision.
Blast kills all enemies displayed in the Action window. Will not harm your
comrades
Heal increases your life rating by 2500 points.
Shots increases your missiles rating by 2 points. The effect continues for
the remainder of the game.
Speed increases your speed rating by 4 points. The effect continues for
the remainder of the game.
Strong increases your strength rating by 2 points. The effect continues
for the remainder of the game.
Repel makes your enemies avoid contact with you for 25 seconds.
Power increases Missiles, Speed, and Strength ratings for 30 seconds.
Gold
Gold buys potions, scrolls, and food. When you purchase any item from a
computer terminal, gold will be automatically deducted from your inventory.
Computer
Some computer terminals contain vital messages. From other terminals you
can purchase potions, scrolls, and food. Items that are available for sale
will be in the vicinity of the computer screen. To purchase an item, move
your character over the item. The purchase price will be deducted from the
gold in your inventory. You cannot pick up a computer terminal.
Strategy
Select your character wisely.
Be careful not to shoot food, potions, or scrolls.
Some walls are not as solid as they appear.
Some enemies will leave you alone if you leave them alone.
Try to destroy the enemy from a distance. Enemies who touch you sap your life
points.
Slimes divide when hit in the open. To destroy slimes, lure them into a hallway,
then shoot 'em. They can't divide in a hallway or doorway.
If a comrade just doesn't seem to be playing with that old team spirit, he may
simply need a little help an advice from a friend. Shoot him. This treatment is
guaranteed to bring about the desired change of attitude.
When your buddy dies and you can't (or don't want to!) revive him, be sure to
pick up all the good items he leaves behind. It's a bit cold hearted, but he
won't be needing that stuff anymore!
Drop unwanted items to create barriers.
You can use your weapons and view your inventory at the same time.
Scoring
The following table list the number of points you receive for accomplishing
tasks and destroying certain dungeon denizens.
Slimes 0
Spider 1
Ladybug 4
Ghost 10
Cactus 15
Frog 15
Monk 15
Scorpion 20
Land Shark 40
Opening a Door 100
Boulder 255
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